For the first time, Google put interactive doodle on the homepage. The doodle is the reinterpretation of the popular Pacman game created back in 1980. The interactive doodle will be on the Google homepage for 48 hours, starting from May 21st to May 22nd, 2010. According to the news released by the company, the doodle was associated with the 30th anniversary of Pacman game which was first launhed to public on May 22nd, 1980.
While you might have enjoyed playing the game, you might also be interested in getting to know why it is now possible to play game on an image. Yep, if you right click on the doodle and save it into a file, you will see an image like one depicted as the following:
The image basically functions as the initial canvas. As the game is started, the canvas will be redrawn after certain interval based on input given through mouse-clicks and algorithms of pacman-enemies’ movement. As for example, you can see how the image has been changed into the following one.
In the past, some web evangelists proactively advocated compliance to W3C standards. Besides using standard tags and attributes, a part of the compliance could be interpreted as clear and well-structured outputted HTML source code. However, big companies at the time (and also these days) might think differently. If condensed source codes which are less human-interpretable but still machine-readable could speed up the load of a web application then compliance to the standard is not the top priority issue to tackle.
Users like cool features. Users like interactive applications. Users like speedy application load. Users care less about how well-structured the code behind is. The web application developers and companies’ task is to cater to and satisfy user needs. So let’s welcome the new era of interactive HTML with encapsulated codes and let’s see the development of new tools and methodologies for analyzing the web source codes.